![]() ![]() At the end of the path you'll enter a large circular room, beyond which is another passage that takes you to a room where you meet and speak with Helig of Thein about Rowyna. In the catacombs, move south-west along the corridor to the very end, then take the path north-west. Go over the small bridge to the south and west to find the door to the catacombs. To the west of the theatre, just north of a small bridge, speak with Dalton. ![]() Bury the skull facing eastwards, then return to the Hall of Revealed Mysteries in Copperlane, and speak with Grimda again to complete the quest. The Drake Skull where you bury the scroll is to the far east of the map, just south of the main road. We chose to return to Black Meadow and bury it. You can either do this, or return it to Grimda. You will be instructed to bury the scroll in Black Meadow. Fight the five thieves and the bear, then search them to find the missing scroll. In the south-east corner you'll find an abandoned house. Next, travel east out of Copperlane, then go east again at Aedelwan Bridge to reach Woodend Plains. After entering, walk along the main corridor towards the rear of the building and speak with Grimda about the missing scroll and the thieves. To the north of Copperlane, above the Theatre and to the west of Purnisc's house, is the Hall of Revealed Mysteries. Speak to Purnisc when the battle is over, then return to Kaendra and either tell her about Purnisc's Svef dealing, or lie to end the quest. When Nyrid is close to death, you'll get an opportunity to decide whether to kill him or send him to the dungeon in your stronghold (if you've purchased it). If you haven't yet battled the fake Purnisc, head back downstairs and take him out, along with his guards.īefore he dies he'll reveal himself to actually be a mage called Nyrid. You need to battle three mercenaries on the upper level, get the key to the locked room to the east, then head inside meet the real Purnisc. Either fight him and the mercenaries, or bribe the mercenary at the bottom of the stairs towards the rear of the house to let you go upstairs. You can leave him be after that and return to Kaenra, but if you push him for more info he will act rather suspiciously. Speak with Purnisc and give him the ring. Pass through the first room and into the door on the right. Pillars of Eternity VERSUS Divinity: Original Sinīack outside the Goose and Fox, head north past the marketplace on your right, and find Purnisc's house just ahead of you. Agree to return her engagement ring to Purnisc. Head inside, then go towards the rear of the ground floor and speak to Kaenra. Just over the bridge ahead of you and to the north-east is the Goose and Fox Inn. You'll enter Copperlane in Defiance Bay via Aedelwan Bridge. Make sure to visit the faction headquarters of The Knights of the Crucible, House Doemenel and The Dozens before completing quests for any one of these factions to decide who you want to ally with. Once you have a positive reputation with one - and a negative reputation with another - you will be offered some new side quests, while forfeiting the chance to undertake others. Kestorik is a scout who you'll find in the lower levels of the Endless Paths of Od Nua.ĭo keep in mind however, when imprisoning any of these individuals, that doing so means that you're trading any loot they might be carrying on their persons for the chance at a ransom payoff later - if you're Security at your keep is high enough to prevent an escape before it comes in.Some of the side quests you'll pick up in Defiance Bay depend on which of three factions you choose to align yourself with. If you go there and pick up the side quest Supply and Demand, they'll send you to deal with her, and you can offer to let her rot in the dungeons, rather than putting her to death in the streets of Defiance Bay.Įsmar is a Mercenary Captain whom you'll encounter during the side quest At the Mercy of the Tribes, picked up at the Celestial Sapling Inn in Twin Elms as one potential resolution for the quest, you can imprison him as a guarantee for the safety of his men. Gramrfel the Wayfarer, whom you've already found, will appear at Magran's Fork with his band of ne'er-do-wells after you've been to Defiance Bay for the first time.Īefre is harassing the fine ladies of the Salty Mast in Ondra's Gift. You can choose to spare her and take her hostage. Naelde, is the leader of a group of Leaden Key assassins that will ambush you in Act 3. He's a wizard who has disguised himself as a Svef dealer, whom you'll encounter in the course of the His Old Self side quest, picked up from Kaenra at the Goose and Fox Inn.Įorn, also in Defiance Bay, you'll cross paths with him while pursuing the main quest through the Catacombs. There's a total of seven base and worthless miscreants whom you can imprison for later ransom:
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